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NewsAugust 26, 2026⏱️ 4 MIN READ

Gears of War: E-Day PC System Requirements & Unreal Engine 5 Performance Guide

Everything you need to know about the PC requirements for Gears of War: E-Day. We break down the heavy 130GB storage demand, UE5 features, and recommended GPUs.

Ethan Clarke
Ethan Clarke
Senior Gaming & Hardware Editor
#Gears of War E-Day#PC Gaming#System Requirements#Unreal Engine 5#Xbox
Gears of War: E-Day PC System Requirements & Unreal Engine 5 Performance Guide
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Microsoft has officially dropped new details for Gears of War: E-Day during Gamescom Opening Night Live. Returning to the franchise’s roots, the game is set to push Unreal Engine 5 to its absolute limits with heavy reliance on hardware-accelerated Lumen, advanced destruction physics, and native 4K rendering capabilities.

Here is our technical breakdown of the official PC requirements and what you need to prepare your rig before its October 8, 2026 launch.

Massive Storage & Next-Gen GPU Demands

Gears of War: E-Day is shaping up to be a massive install, requiring 130 GB of available storage space. The Coalition has optimized the game heavily, but to hit the recommended specs for a locked 60 FPS experience, gamers will need a modern GPU like the RTX 5060 or RTX 3060 Ti, alongside 16 GB of RAM.

Minimum PC Requirements (1080p / 30 FPS)

  • OS: Windows 10 64-bit 22H 19045.7291
  • Processor: AMD Ryzen 5 2600X / Intel Core i5-10400
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce RTX 5050 / RTX 2060 or AMD Radeon RX 6600 / RX 9060
  • Storage: 130 GB NVMe SSD Required
  • OS: Windows 11 64-bit (25H2) or newer
  • Processor: AMD Ryzen 5 5600 / Intel Core i5-11600K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 5060 / RTX 3060 Ti or AMD Radeon RX 6700 XT / RX 9060 XT
  • Storage: 130 GB NVMe SSD Required

Gameplay Impressions & Visuals

The extended gameplay trailer showcased Marcus and Dom navigating a crumbling Sera during the initial Locust invasion. The standout technical feature was the micro-destruction. Concrete barriers chipped away dynamically under sustained Lancer fire, altering the cover mechanics in real-time. Paired with UE5’s volumetric fog and global illumination, the lighting accurately cast deep, terrifying shadows during close-quarters underground skirmishes.

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